Secrets of Charlton School
by Lauren
AI CG
Corruption
Female Protagonist
Incest
Male Domination
Male Protagonist
Multiple Endings
Oral Sex
Romance
Sandbox
School Setting
Superpowers
Teasing
Text Based
Transformation
Vaginal Sex
You play a recent newcomer to the sleepy town of Charlton. When your sister appears to be struggling at school, you are tasked with getting to the bottom of what’s really happening to her, and finding a way to stop it. How you do this, and what you become because of your actions, is entirely up to you. It’s a text-heavy adventure, with illustrative images of the town and its inhabitants peppered throughout. Full day and night system, quest log, inventory and spells, NPCs with their own schedules and motivations, and above all multiple ways to approach all the problems, based on how you want to play.
Screenshots
14.03.26 - 0.1.95 - Bug fixes
Resolved :
You can now finish Magic 103 if you previously said you needed to consider it.
Fixed an issue with not being able to complete Girl Afraid by learning too much about Jennifer before the quest activates
Added a fallback option for an Andrea in the locker room if PC intimidates her into going there.
Unresolved :
Can’t find the bug reporting where Emily corruption isn’t added after using make-up three times, but you get the notification
23/02/26 - 0.1.94 - Bug fixes
Resolved
A blank screen when trying to investigate the classroom (specific edge case - cheerleader, cast memories on Liz, asked for Liz' help)
Potential fix on the Annie route of the It’s Happening Again quest. One mismatched variable causing a massive issue. If fixed, unfortunately requires redoing from the morning confrontation scene with Annie.
Fixed dead end on Andrea travel conversation, once you’ve cast forget.
Unresolved / Intentional
If you’ve already resolved Geography and Biology curses, there’s no way of being able to see the impact of the curse on those lessons for Different For Girls quest. This narratively makes sense, but given the end of Act 1, there will be additional opportunities in act 2.
15/02/26 - 0.1.93 - Bug fixes
Changes
Increased the ‘go back’ slightly to 7. No promises I won’t bring it back down if memory becomes an issue!
Resolved
Liz now refers to you correctly when calling her over to discuss the coven
Liz now responds to you correctly when call her over to discuss the coven
You can no longer get a hall pass from Dennis if you already have one (but you can ask him about lessons if you are looking for one, so the path lock is a bit more forgiving)
Missing line in Florence’s ballet class now added
Fixed a bug where you could randomly teleport somewhere else if selecting any sidebar links and then trying to return.
You can no longer get the option to take Heather photos when you’ve burned them
Fixed where you couldn’t attend after school club after completing the business studies class
Fixed where you could trigger the Maths quest to move on as if you got a key, when you hadn’t (with Michelle)
Fixed where the sundress on the Dennis date wasn’t registering on the date
Options to give Jake / Logain rumours to DeBussy now disappear
Fixed after Rancy’s changes where Emily was acting corrupted when not
v0.1.91 - Bug fixes
Big Note
- I messed up a little, as I forgot to revise the very end of Act 1 leading into Act 2. This would have created save game problems when 0.4 comes out, so urgent update to rectify this! Sorry if anyone has already made a save! But on the positive side, these bugs are fixed:
Resolved
Fixed Jennifer dialogue in prologue so the conversation works
Lure Andrea back to hotel room now works
(Playtest)
In gym as Jake now activates the ‘gym’ option for Trouble at School quest
Charm spell no longer displays ‘undefined’ as taught by (just reverts to N/A).
Doing PE as Dennis no longer jumps to the Emily scene when finishing
Can ‘lure’ Jake outside the school when you have the dog tags
“Tell him you’ve no longer talked to the talent scout” no longer repeats
Can now be invited to Business studies after school club if the business studies quest has been completed (but needs to be at second stage)
v0.1.9 - Act 1 Refactor
Huge undertaking - the codebase has been migrated by the Twine desktop app to VS Code, along with refactoring the data files to reduce memory bloat and make save files compatible going forward. Please note - Minimal new content(!). This is really preparing the codebase for the implementation of Act 2. Please note - I’ve tested this as much as I can, but given this was a huge technical undertaking I’m expecting bugs to be reported. There will no doubt be 0.1.91, 0.1.92, etc, over the coming week(s).
New Content
Quality of life improvements, minor changes.
Features
Save system will now work for future versions for games saving from this release
A few new systems introduced with minimal impact on Act 1, but significant for Act 2.
Prologue is revamped, including pictures
Quest log rebuilt with additional options to make it easier to understand what to do
Typos & Bugs
Loads of typos fixed. So many to count.
Dozens of bugs fixed
22/10/25 - 0.1.83 - Hot fix
Resolved
Code error when transformed as Jake or Dennis and moving back to school corridor (<<elseis>>)
17/10/25 - 0.1.82 - Bug fixes
Resolved
Where you could cast Sleep & Forget on Jake without knowing the spell
As Jake / Dennis where you couldn’t proceed if you were taking Stitch’s lunchtime lessons
Closing tags for Annie dialogue options in her apartment about photo and paper
Grades get docked when you resist Nurse Rancy, as she states
Could go to the salon as Jake / Dennis when bunking off to meet Christina
Unresolved / Work-around
Removed the option to flirt with Jake in the mornings, as it was causing a loop. Will be resolved in an upcoming release.
Number of exploits around menu items and stat changes - this will be resolved in upcoming release
When stealing DeBussy’s book for Logain, time changes twice (So it sets to morning). Can’t find where this is occurring.
Events at home not triggering when stayed over at Jennifers. Not sure how this happens, noting down to take a look at.
Bug with being able to enter custom names of NPCs for opposite gender (e.g. Can set Male PC as Jennifer and bypasses verification). This probably causes all manner of issues. Look at this for the refactor.
Typos
Continuity error with height and Nurse Clancy
07/10/25 - 0.1.81 - Bug Fixes
Fixed
Talking to Jake with low relationship at school gates no longer teleports you to the gym
You can now unlock the AV Room if you have the right key
Event about staying over at Jen’s apartment only triggers if you stayed the night
Emily’s hair description is fixed in transformation
Fixed where Annie can sneak into Thompson’s tonight and it triggers working options
Fixed an error when you try to talk to Jake on the playing field in the evening
Fixed actions not showing up when nullified geography curses and you choosing to stop participating in class
Unresolved
After being demoted to secretary, it appears that you can be demoted again... to secretary. - Got to look into this one
Intelligence event on Orchid Road - Holding off fixing for now, as this will need to addressed by the factor.
Impact of resistance ring might be causing Emily’s stats not to be increased when Jennifer. Need to look into this one too.
Emily will claim she went on a Dennis when you get home as her, even though you did. The relationship system is a bit clunky, so will address in the refactor.
Typos
Everything reported not listed above!
03/10/25 - 0.1.8 - Different for Girls (Release)
And there we have it. Act 1 complete. It’s been about a year since Act 1 was released and I’m happy to say all content in the original design doc is now implemented. A brief summary below, but I’ve avoided going into detail as there’s a lot of nice surprises for those who go in blind (I feel).
New Content
Completion of the “Different for Girls” quest, involving brand new content for the school, new characters, new magical effects. (including a homage to an old game that is one of my favourites)
New content for weekends and in Charlton, including gym activities and giving something more to do in the AV Room at the Library with Dennis.
Features
Changes to the character screen, to support a new buff system
New physical transformation system implemented
Bugs / Known Issues
Lots of typos and continuity errors fixed.
Known issue: The events system still doesn’t stack or prioritise. It’s low on my list to address right now.
Liz changing the amulet still makes stats go mad. Still need to look at this.
Next steps
0.1.2 - Act 2 -
I’ve been actively writing Act 2 in tandem with this. It’s a massive undertaking, which means it will be a while until the next release. As a hint, there's a splashscreen in the offline files and on Discord.
18/07/25 - 0.1.73 - Bug fixes
Fixed a number of bugs to do with post-It’s Happening Again game state to do with Annie and Jennifer, including access to their apartments and transformations not triggering correctly
Fixed Terrence outside the school. You should be able to try to convince him that you can tutor him repeatedly.
Fixed a number of typos and poor grammar in the Jennifer stay over options, particularly in a post-It’s Happening Again state.
Plus reported typos
13/07/25 - 0.1.72 - Bug Fixes
Bugs fixed
You can now work during the day as Annie if she is a PA
Terrence doesn’t talk about a paper you’ve found until you now find it
Jen’s resistance ring can no longer be worn repeatedly if you’ve chosen to keep it
Fixed a Jen / Martin scene not triggering a reaction scene from Jen if you’ve been Assertive
Fixed a lack of continue option when eating lunch, once the cafeteria curse is deal with
Fixed being able to talk to Liz about magic topics if she’s unaware of magic
Unresolved
Reported - That you can take the tryouts again if failed. Can’t replicate that one
Annie / Jen / PC naming references - There’s a lack of clarity on how these characters are referring to each other when transformed. It needs a thorough review, so keeping open on the backlog when I have time to review
Typos
Fixed Andrea referring to you as Flo when Jennifer
11/07/25 - 0.1.7 - Annie and Jennifer
This is probably the most complex in terms of quest design I’ve done. It’s a mixed bag - some of it works, other parts of it might be a little railroad’y. There’s a lot of choice and consequence hidden in the quest lines, so I’m sure they’ll be some fixes required.
New Content
Two new quests that explore Jennifer and Annie
Ways to see Charlton during the day as Jennifer and Annie, including their workplaces
Relationships with Annie and Jennifer have been expanded
Some far-reaching consequences for quest outcomes
Features
UI and graphical overhaul
Bugs / Known Issues
Pretty exhausting release, so I haven’t addressed that much in terms of bugs aside from typos. It’s been extensively play tested, so hoping most things have come out
Next steps
0.1.8 - Act 1 Refinement
- This will include finishing off the Different For Girls quest, giving more to do in the gym and library AV room, and a refactor to get it into a state for Act 2. And all bugs raised will be looked at before we move on to the next Act of the game.
06/05/25 - 0.1.61 - Bug fixes
Resolved
Fixed an issue with time changing in Thompson Secretary Responses
Resolved Emily Maid Job flag in Hotel Locker Room
Resolved Time not changing correctly when working at Thompsons
You can now progress game with Emily’s internship if you are working reception after the first scene
Emily now won’t react to her internship if you’ve already discussed it
Work Performance now reacts to if you’ve skipped Morning or Afternoon working, regardless of what you did in not attending work.
Updated the Intelligence events to trigger a bit later in your intelligence decreasing
Updated Logain dialogue outside McTafeys - should be able to give him the beer now
Don’t get a duplicate ‘Work’ in the office when doing lunchtime cover.
If you’ve read DeBussy’s book, shouldn’t get stuck in your bedroom if transformed as someone else
Not bugs?
There’s potentially some ‘bugs’ been reported that are due to using old saves. Unfortunately I’ve had to update the main base data, so old saves before 0.1.6 won’t work perfectly. These are what I’m attributing to them:
Problems with triggering the bad grades ending when Emily has an F - Triggers for me in YourRoom in the morning after getting an F.
Old save issue, I think.
If accepting Headmaster tuition during lunch, then when entering the headmasters office during lunch the game will loop and you will not be able to leave the office again, and the only you can do is to reload the game to get out of it.
Old save issue, I think.
deBussy's notebook doesn't actually give you a rumor? - It gives you access to a location, but it isn’t classified as a rumour so you don’t get the notification. I will look at this in an upcoming release.
Still unresolved
Problems with Greedy displaying when talking to Jackie (not rendering as [Greedy XX \ 45 ] when you are under 45.
Can’t seem to locate this
Different Bug - "Ditzy" trait will not allow you to complete office work at Thompson's.
Can’t replicate
Another to do with stats - feels like I need to do another pass, as there’s stuff with the modifiers and different characters that needs some real consideration. Possibly next release.
There’s a bug somewhere with flirt somehow going negative. Haven’t managed to replicate it, so it’s in here for the time being.
There’s a potential bug on the Quest for Identity, where the quest state is ahead of events. I can’t replicate it, so will try and find it in future releases
03/05/25 - 0.1.6 - Bad endings and good rewards
And this one took - well, a long time. About as long as I thought. This is one of the more significant updates. I think it’s free of major bugs, but there’s some new systems in place that I’m sure will cause issues. Also, this doesn’t advance the story. I won’t start that until after 0.1.8 (see below). Two things I’m increasingly of:
1) There’s a lot of emphasis on this one on the relationships, corruption and sexism. Sometimes releases just skewer towards certain content, but I’m conscious of this. I want to make sure there’s lighter content to balance the sexism and also there’s more transformation content (although this probably won’t be until Act 2 - there’s a lot already in Act 1 on this).
2) The game as it stands need a balance pass. It’s set up this way to account for Act 2 and new content. For this, I’m looking to move into Act 2 sooner rather than later.
Content
Emily grades - Emily’s grades increasing or decreasing will now trigger scenes and content.
Emily drops out of school - let Emily’s grades drop too much and you’ll get the first bad ending.
Work Performance - New content and scenes triggered as your work performance increases or decreases.
Fired - The PC can now get fired, causing a new Cash Flow mechanic. They’ll have to use the jobs around town to support Emily and themselves
New Andrea maid content - To support the cash flow mechanic, rewritten all the scenes when you work as Andrea
New Florence content - Also to support the cash flow mechanic, rewritten all the scenes when you work as Florence
Emily Maid Job - Now available. This will contribute towards Cash Flow. Alternatively, you can send Emily to work in the hotel for tips
Cash Flow events - Content and scenes triggered as this goes up or down
Bankrupt - Second bad ending. If you run out of money, you’ll get the second bad ending.
Features
Casual mode toggle at beginning for those who don’t want to play with bad endings possible
Compulsions now have an impact. Mostly on new content, but work performance can now be impacted by (one of) them
Four new NSFW scenes. Not the focus of the game again, but make sense in the context (or at least in a game like this).
Known issues
Still events can stack on top of each other (so multiple in one period). I know how to code around this now, but I have to investigate how much of the events it breaks.
Annie still talks about you working at Thompson’s on the evening date. It’s a complex array that I’m going to revise in the next update, so leaving in until the next release.
There’s a bug somewhere with flirt somehow going negative. Haven’t managed to replicate it, so it’s in here for the time being.
There’s a potential bug on the Quest for Identity, where the quest state is ahead of events. I can’t replicate it, so will try and find it in future releases
The game needs a pass at balancing. The default is that the stats stay at middle of the road, which doesn’t trigger content. That said, as this is the first act of the game, some of these systems are designed for the long-term. So hence I’ll leave it for now.
The stats are still not quite right - the states modifiers are causing some irregular issues. I’ll tidy this up in future releases.
Amended roadmap
After some consideration, I’ve amended the roadmap to the following:
0.1.7 - Annie and Jennifer - Revamp of content for both of them, making them better characters and maybe building on why they don’t get along
0.1.8 - Quests and actions - Tying up loose ends for Act 1, including the “Different for Girls” quest, UI overhaul in some areas (like the Quest log) and generally tidying things up.
0.2.0 - Act 2
You’ll notice that I’ve decided to move the secret 0.1.9. This is mainly because I want to get into Act 2 as soon I can, opening up new transformations and locations and characters. That’s not to say that 0.1.9 isn’t coming, but if it does it will be released closer to 0.2.0 so I can assess the impact it will have on the next chapter of Charlton.
Hope you enjoy this content - there’s a lot there and I’m quite happy with a lot of how it turned out.
12/03/25 - 0.1.5 - Emily and corruption
This one turned out much easier that hoped. It is mainly making Emily more reactive, so no new scenes beyond Emily reacting to your antics. 0.1.6 will contain all new content for the PC to get up to, so for those waiting for all-new, might be worth waiting until the next release.
Content
Sibling Bond mechanic, where you can strengthen or decrease your relationship with Emily
Sibling Bond events, based on how your relationship with Emily evolves
Corruption has impacts on Emily’s description and personality
React events to things that you’ve done in Charlton as Emily, which will lower or increase your Sibling Bond.
Dennis date - Persuade Emily to go instead of you
Bug fixes
Fixed Liz dialogue options for Magic / Amulet in the library
Fixed Work Performance not raising when you work
03/03/25 - 0.1.42 - Bug fixes
Changes
The morning makeup event is now triggered if you’ve ever worn make-up as Emily, instead of wearing make-up to bed. So should be easier to trigger.
Typos fixed and a few continuity errors with Terrence, dreams and the Kitchen
Limited conversation options with Gladys, as she recognises the MC regardless of who they are.
Bugs resolved
Can’t transform into Flo if already her
Fixed Martin’s relationship reaction depending on how you respond in the bar
Fixed a number of bugs with stats and modifiers
Andrea appearing asleep if in the locker room if you haven’t made her sleep
Fixed a bug where there was no actions when talking to Michelle as someone other than PC / Emily
Unresolved
The dream conversation reappears in Liz's dialogue tree - It shouldn’t do, unless you’ve flipped gender. If so, that’s a known limitation with the current dialogue system
Drinking the potion at 100 femininity intending to reset femininity to zero will not reset it. Can’t replicate this or see in the code what might be causing this
Something is locking you out from being able to ask Annie out for a date at a certain point, but can’t understand how this is occurring
Liz tampering with the amulet still can make your femininity shoot up very fast. It’s intentional to a point, but probably a bit too much. Will keep it as is for now, until a balancing pass for Act 1.
Reagan not appearing at the hotel, but I can’t seem to trigger this.
There’s an <> error being triggered (possibly around the teaching Liz ward scene) but I can’t seem to reproduce it.
23/02/25 - 0.1.41 - Bug fixes
Didn't think I'd be getting a bug release out so soon, but a few things were raised that really impacted the new content. So enjoy!
Bugs resolved
Fixed an incorrect passage name for Gladys' research
Fixed drinking a potion and it not disappearing from your inventory
Fixed make-up / flirt skill bug, where flirting could go negative
Bugs unresolved
There’s a blank page bug apparently with Andrea. Get Andrea passport (male) > Give back > Learn Charm > Cast it on Andrea > Lure Andrea > Take passport > Change into Andrea. But can’t replicate.
22/02/25 - 0.1.4 - Dreams and events release
Content
Dreams for each stage of Femininity implemented
Compulsions (Perks) based on Dream outcome implemented (though no impact on the game… yet)
New Quest - Quest For Identity, unlocked with dreams. Try to hold on to who you were, if you can.
New Task from Liz - Search the library stacks for things that can help you counteract changes (Need to experience first dream to trigger)
Make-up system - With bonuses for wearing make-up. Can be activated as Emily once you’ve worn make-up for the first time.
New path for cheerleader bunking off school if already wearing make-up and blonde hair
Outfit system - With bonuses for wearing outfits. Can be activated either through Dennis date or cheerleader path.
Events and reactions from Emily, Michelle, Jake, Christina, Dan
Random encounter system implemented and used for when Andrea and breaking her work rules
Orientation, Femininity and Intelligence events as stats change
Bugs resolved
Fixed a loop problem with detention and assertiveness to do with Maths detention
Fixed a bug where no actions would appear for Elizabeth when inviting her over in the cheerleader questline
Fixed bugs with no actions appearing in Maths lessons
Known issues
If Multiple events are triggered for the same location at the same time, there’s some continuity errors. I haven’t thought of a good way around this yet.
When you click to the menu items from a countdown scene (like Dan, Annie), counts that as one step. Again, a fair bit of coding to resolve so leaving it in for now.
Saved games
There’s a bit of refactoring initial stats (as there usually will be in the content releases) so saved games for any 0.1.3X releases may not be compatible.
11/02/25 - 0.1.34 - Bug fixes
Resolved
Bug with the AV room that incorrectly assumes it’s night regardless of the time of day
Bug with being able to repeat the Dennis date at Fresh Pot
Bug with Andrea forget where the game wasn’t registering a non-Florence ‘forget’ spell wiping her memories of the passport
Bugs with Andrea - believe there aren’t any further bugs in this interaction, as can’t replicate any now.
Bug where you can cast Sleep Forget on Liz when you’re male
Bug where Reagan would still show up at the library after losing her book
Note - Save files from 0.1.33 should now be working. Please let me know if this isn’t the case.
07/02/25 - 0.1.33 - Bug fixes
Resolved
Save games - Save games
going forward
will now carry over for bug fix releases unless otherwise specified. For content releases I’ll flag if saves will work or not with the notes. Apologies for those with current saves that have been invalidated by bug patches
QuestState system upgraded - So that should eliminate any bugs to do with Quest States not being recognised by the game.
Fixed a bug with Logain Business Studies request - Bad Passage name, plus also time advancing to the next morning
Updated the Emily corruption advancement. It’s now a bit quicker, but reflective of the changes you make to the curses
Bug fixed where you couldn’t join the cheerleaders if you chose to think about it, then returned
Typos fixed
Unresolved
Option to learn about curses from Gladys missing - can’t replicate
Jennifer’s bear not showing after initial encounter - can’t replicate
Investigate Dennis and getting the key at school - can’t find issues
"lure Andrea back to locker room" while as the MC produces a blank screen - can’t replicate
There’s a bug where sometimes in the morning where you flip to female, but it still says ‘Use the amulet to transform back’ - Need to investigate this, but it’s not game breaking so on the unresolved list for now.
04/02/25 - 0.1.32 - Bug fixes
Typos
Fixed Jennifer-Annie dialogue in McTafey’s bar
Fixed Liz dialogue in library about asking for help with Prichard
Fixed Jackie stat fail where you can keep asking her about the key, but not advance time
Fixed still losing assertiveness when you uncurse the lunch food for yourself.
Unresolved
"Bunk off with Christina" is not firing the Salon event when you arrive at the salon. Can’t replicate.
Stats reducing below zero - stats code has got a bit spaghetti. I’m looking to refactor in the next release to stop this from happening (amongst other refinements)
02/02/25 - 0.1.31 - Bug fixes
Resolved
Error when entering Hotel Lobby at Emily in the morning (caused by undefined Andrea array)
Fixed error where dialogue wasn’t available to learn Ward from Gladys
Fixed reference to Emily’s hair colour being brown after change
Added back in a relationship gain in the prologue for Florence if you stood up for her
Fixed option to intimidate Andrea and keep her passport
Reported Typos
Unresolved
Bug around Assertive check being over the amount, but not registering (only working when exact). Can’t replicate
Bug where you can move time onwards when working at Night in Fresh Pot. Can’t replicate
Not changed
“spoilt” typo - It’s a British thing
31/01/25 - 0.1.3 - Conversations and relationships
Content
Charm spell implemented
New options for getting access to locations and resolving quests through skill options in dialogue and charm spell
Relationships screen overhaul, with hints on where to find characters and their current relationship status with the main character and your current form
Reagan and Britney now have conversation topics
Functionality
Refactored significant part of codebase, to make future content easier
Overhauled relationship system, so characters view of you (in whatever form) factor into interactions
Overhauled conversation system, to avoid duplication of dialogue and removal of conversations already had from options (some remain, as they
may
be critical for other options. Still testing some of these out)
Introduced dialogue options for skill checks, including system for not passing
Introduced an event system, triggering events under certain conditions
Tasks introduced (but not visible in menu yet) so track things that aren’t quests, but allow you to gain favour with NPCs
Known issues
The amount of options for Andrea interactions has led to some very complex code. I think I’ve got it working, but I’ll refactor this in the next major release. Save delaying this release another two weeks though, I’m going to leave it as it. Please let me know if you encounter issues.
There’s a known bug where you can get changed for your date, then do something else, and the game will still recognise you in that costume the next day at the date (presuming you’ve changed). Not addressing it in this release, as I’m reworking outfits in an upcoming release anyway.
Next release - 0.1.4 - Events and dreams
06/12/24 - 0.1.21 - Bug fixes
Styling errors when talking about the hotel job
Can progress when giving Logain beer as Emily
Logain school corridor dialogue should now be able to be progressed
Your Room image 5 should now render correctly
01/12/24 - 0.1.2 - Names and Genders release
New content
Custom names that work for Male and Female versions of PC
Everyone should acknowledge you as the correct gender and person
The world shifts if the PC becomes female
New content for Florence and Annie
Revised content for Andrea, Emily and Annie in Charlton based on who you are talking to
Stubs for upcoming content introduced for Emily and all female characters
Resolved Bugs
Fixed a bug with gym lessons after you’ve dealt with the PE curse
Fixed a bug with delaying transforming into Annie
Unresolved bugs
Blank screen with Jennifer dialogue reported. Still can’t replicate.
15/11/24 - 0.1.11 Act 1, Bug fixes
Fixed issue with being able to ask Gladys about Ward spell teaching multiple times
Fixed bug where you could get stuck in menus if you clicked on multiple ones
Fixed typo with telling Gladys about Stacey, and it dissapears after you’ve talked about it now
Fixed conversation with Stacey and Britney in Fresh Pot. Time moves by correctly (i.e. Doesn’t if you leave, does if you work)
Fixed bug with leaving for the salon if you didn’t pass cheerleading tryouts
Fixed incorrect reference to Michelle (not Emily) with Jake
Fixed Act 1 confrontation is you refused a deal
Emily’s profile now reflects her hair colour
Fixed bug where you couldn’t join the cheerleaders after asking for more time to consider
Fixed problem of being able to wander around Charlton as someone else the day after transforming
Fixed problem of being able to cause an accident in the hotel multiple times during a day
Fixed the repeat of dialogue options with Jennifer leading to farming femininity
11/11/24 - 0.1.1 Act 1, Bug fixes
Repaired broken link when agreeing to a date Dennis while at the library.
Repaired broken link on learning Ward from Christina
Time now passes with the talent scout
Corrected a italics tag styling for the school gym
You can now refuse a deal at the end of Act 1
Images for Your Street now displays online
10/11/24 - 0.1.0 - Act 1, initial release.
11/05/24 - 0.0011 - Bug fixes, typos and a minor change to the conversation with Christina to make the upcoming Act easier to implement
07/05/24 - 0.001 - Initial release of the prologue, running up until the end of Day 2
lots of choices for early stage and good writing. one of the better html games out there. some things are a little repetitive however, it would be good if theres a notification that says no progress was made
This game has been on TFGames for a long time. I thought it had already been added here but I guess not. It is a text based transformation game but is is hardly a VN. There are many different paths through the game and despite having a daily cycle it is mostly focused on "puzzles and interactions" rather than the usual grind. It is one of the best of this kind of games, in some ways it feels like the better RAGS games. You should definitely give it a solid try if this is a genre you enjoy. The only AI usage is in the images and they are really only for some added "color".
It's well written but it's a novel rather than an AVN with no images in the main story of any protagonists. Added to this it isn't clear if what you are doing has an effect, so that you know you're are on a defined story path you have chosen, therefore it feels grindy and there should be more rewards, even small ones, earlier in the story. The corruption path of your sister is obvious and so is the transformation path of yourself with corruption but are there another routes? The novel suggests that you can fight back and help your sister but this path appears very grindy and requires high stats and it isn't obvious how to get there. You seem to endlessly fall toward the first two paths while you slowly build assertiveness and never have enough points to fight back, only to delay. Even small victories would help from the start. I also don't understand why there isn't a lesbian path. You're a guy in a girls body in a school full of girls; don't you want to experiment? You don't show any interest in the classmates yet you quickly start swooning at guys when they walk past - WTF!! That's bizarre and doesn't make sense. A basic premise should be a natural inclination to protect and help your sister and the other girls but where's the fight back, the fun way to disrupt classes, guerrilla warfare against the corrupt overloads. Replace the videos to disrupt the boys lessons with videos of animals or insects where the female uses the male and then eats him, change the maths question to a guy doing housework and how you can exploit him, the option to kick a guy in the balls, try to help other girls to wake them up, give the girls positive messages, increase there intelligence. Essentially the male parts of your character don't seem to be there. The MC is too weak willed and feminine from the get go. There also doesn't seem to be enough consequences if you focus on the school that your work life suffers. It had lots of potential at the start but I'm not sure where its going or if it's worth it with no visuals and not enough fight in the MC for me but if you like corruption or transformation stories you will probably love it. It's appeal is sadly narrow. Got bored and quit as I couldn't find a path.
Urgently needs pictures. It is very dull without a single image on each of the hundreds of full text pages. Story is not original, but well written. Body image and clothing description would also add to the experience. Currently it is more like a book than a game.
Not bad, not great. For v0.1.83 More in common with a VN / Choose-your-own-adventure BOOK, but ok. What i mean by that: there is a lot, actually a LOT, of filler text that is maybe tangentially related with the game-play. Busy work. Branching-paths choices that (at least for now) have little-to-no impact; but they do lock you in. Assets light. Has potential.
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