Shroud is an adventure visual novel by KEXBOY, built in Ren'Py with animated 3DCG art. You play a male protagonist born aboard a huge airship city floating over poisoned surface ruins. After the apocalypse, the decks are all he knows, and joining an elite resource team puts him in missions that use equipment, courage, and skill to keep the sky city alive. Its tone blends dystopian, horror, and humor elements as the clouds hide past secrets and possible futures.
The current build is v0.3.3.1, released April 30, 2026, and development is ongoing. It runs on Windows, Linux, and Mac in English, with no censorship. This update adds a Codex system for entries, quest tracking, item details, and locations, plus a redesigned interface. It also brings over 114 new images and renders, more than 50 animations, thousands of new script lines, and a Day 2 story expansion, along with fixes for maps, trading, combat data, and old saves.
Developer's description
You live on a massive airship—a flying city soaring above a land shrouded in toxic mists. After the apocalypse, the surface became uninhabitable, and everything you know revolves around the sky, the decks of the airship, and the lives of its inhabitants. Born here, you have never seen the world beyond the floating platforms.
Your fate changes when you join the resource-gathering team—a prestigious elite crew whose efforts sustain the airship and its people. Your mission is to seek out and extract rare resources using skill, courage, and advanced equipment to keep the flying city alive.
Every mission is a risk and a challenge. The toxic clouds conceal dangers, secrets of the past, and possibly keys to the future. Are you ready to face the unknown to ensure the airship stays aloft?
v0.3.3.1
New Features
Codex system
— encyclopedia with entries, quest journal, item stats, and locations; auto-unlocks entries on item pickup; full UI redesign
Content
114+ new images and renders
50+ new animations (battle and cutscene movie definitions)
6,500+ new lines of script and code
Day 2 arc expansion — continuation of the main story
Fixes & Optimizations
Map movement improvements
Trade flow corrections
Combat data fixes
Old-save compatibility patches
v0.3.3
This version continues the journey with fresh fixes, improvements, and more content to explore.
v0.3.2.2
Fixes:
Broken Crossroads: Unan quest route now works properly (Int path)
v0.3.2.1
Bug Fixes
Fixed broken pathfinding issue at cell 86 (Broken Crossroad)
Improvements
MEM auto-fill feature: When clicking on MEM in the player inventory during a trade, if the transaction total is positive (additional payment required), the system now automatically adds the exact amount of MEM needed to cover the cost. If insufficient MEM is available, all remaining MEM is added instead.
v0.3.2
500 + new images
10+ new animations
2000 + new lines of code
Continuation of the main story
New side quests and NPCs for Chapter 1
Various render fixes, bug fixes, and optimizations
v0.3.1
150+ new images
10+ new animations
1000+ new lines of code
Continuation of the main story (after rescuing Rukk’s daughter and heading out with Unan)
New side quests and NPCs for Chapter 1
Improved UI (KEX-BOY, World Map, Trading)
Balance updates for the card-based combat system
Added new HazeX effects
Various render fixes, bug fixes, and optimizations
v0.3.0.2
Fixed an untranslated line that appeared during a dialogue with the raider near the yellow door.
Minor internal tweaks for stability (no impact on save files).
v0.3.0
300+ new images
20+ new animations
2000+ new lines of code
Added
World Map
Added
Trading
system
Added
Fighting
mechanic
Added ability to
Loot Enemies
Various render and code fixes
v0.2.7
150+ new images for enhanced visual storytelling.
6 new animations added to enrich gameplay and story immersion.
Relationships system updated and refined.
Enhanced KEX-BOY functionality: integrated Map, Inventory, and Task Log for better player experience.
Several render and code fixes to enhance performance and polish.
v0.2.5
150 new images
9 NSFW animations
850+ new lines of code
Add F.O.C.U.S. tech
Several render and code fixes
v0.2.0
Initial Release
Player reviews
Player rating2.0 / 5 · 7 ratings
Written reviews7 · avg 2.6★
Positive (4–5★)14%
Latest review2025-11-16
What players say
Most reviews are low, praising atmosphere but criticizing weak sex scenes and clunky play.
5★0
4★1
3★2
2★4
1★0
Players like
Dystopian post-apocalyptic atmosphere and worldbuilding
Story concept and writing are praised
Strong visuals and graphics
Common complaints
Sex scenes are mechanical, basic, or lack text
Slow pacing and forced waiting
Awkward menus and navigation
Best for players who like post-apocalyptic atmosphere and story concepts.
Summarised from 7 written player reviews.
SomeDudeInABasement2025-11-16★★★★★
I am all for some post apocalyptic AVN. This one has a generally good story concept but poor execution all around. Most if not all images have this stupid vignette effect. Really annoying. Its baked in. Can't be turned off…
DougDimmadope2025-11-11★★★★★
PROS I like the Fallout vibe. Tone and stylistically, its very dystopian. That's what I want from a post-apocalyptic game. Relatively unique dungeon crawler gameplay. Unfortunately, there is not much to explore so far. Most of the 'squares' you use…
Belphegor6662025-11-06★★★★★
Played 0.3.2 – Sandbox game with a male mc. In this postapocalyptic world the mc lives on a skyship flying over the poisonous clouds. He joins a group of explorers who scavenge the world below for material. As is classic…