Shroud

by KEXBOY

Uncensored Windows Linux Mac
Versionv0.3.3.1
EngineRen'Py
Released2026-04-30
Updated2026-05-01
LanguageEnglish

About Shroud

Shroud is an adventure visual novel by KEXBOY, built in Ren'Py with animated 3DCG art. You play a male protagonist born aboard a huge airship city floating over poisoned surface ruins. After the apocalypse, the decks are all he knows, and joining an elite resource team puts him in missions that use equipment, courage, and skill to keep the sky city alive. Its tone blends dystopian, horror, and humor elements as the clouds hide past secrets and possible futures.

The current build is v0.3.3.1, released April 30, 2026, and development is ongoing. It runs on Windows, Linux, and Mac in English, with no censorship. This update adds a Codex system for entries, quest tracking, item details, and locations, plus a redesigned interface. It also brings over 114 new images and renders, more than 50 animations, thousands of new script lines, and a Day 2 story expansion, along with fixes for maps, trading, combat data, and old saves.

Developer's description

You live on a massive airship—a flying city soaring above a land shrouded in toxic mists. After the apocalypse, the surface became uninhabitable, and everything you know revolves around the sky, the decks of the airship, and the lives of its inhabitants. Born here, you have never seen the world beyond the floating platforms. Your fate changes when you join the resource-gathering team—a prestigious elite crew whose efforts sustain the airship and its people. Your mission is to seek out and extract rare resources using skill, courage, and advanced equipment to keep the flying city alive. Every mission is a risk and a challenge. The toxic clouds conceal dangers, secrets of the past, and possibly keys to the future. Are you ready to face the unknown to ensure the airship stays aloft?​

Download Shroud v0.3.3.1

Changelog

v0.3.3.1 New Features Codex system — encyclopedia with entries, quest journal, item stats, and locations; auto-unlocks entries on item pickup; full UI redesign Content 114+ new images and renders 50+ new animations (battle and cutscene movie definitions) 6,500+ new lines of script and code Day 2 arc expansion — continuation of the main story Fixes & Optimizations Map movement improvements Trade flow corrections Combat data fixes Old-save compatibility patches v0.3.3 This version continues the journey with fresh fixes, improvements, and more content to explore. v0.3.2.2 Fixes: Broken Crossroads: Unan quest route now works properly (Int path) v0.3.2.1 Bug Fixes Fixed broken pathfinding issue at cell 86 (Broken Crossroad) Improvements MEM auto-fill feature: When clicking on MEM in the player inventory during a trade, if the transaction total is positive (additional payment required), the system now automatically adds the exact amount of MEM needed to cover the cost. If insufficient MEM is available, all remaining MEM is added instead. v0.3.2 500 + new images 10+ new animations 2000 + new lines of code Continuation of the main story New side quests and NPCs for Chapter 1 Various render fixes, bug fixes, and optimizations v0.3.1 150+ new images 10+ new animations 1000+ new lines of code Continuation of the main story (after rescuing Rukk’s daughter and heading out with Unan) New side quests and NPCs for Chapter 1 Improved UI (KEX-BOY, World Map, Trading) Balance updates for the card-based combat system Added new HazeX effects Various render fixes, bug fixes, and optimizations v0.3.0.2 Fixed an untranslated line that appeared during a dialogue with the raider near the yellow door. Minor internal tweaks for stability (no impact on save files). v0.3.0 300+ new images 20+ new animations 2000+ new lines of code Added World Map Added Trading system Added Fighting mechanic Added ability to Loot Enemies Various render and code fixes v0.2.7 150+ new images for enhanced visual storytelling. 6 new animations added to enrich gameplay and story immersion. Relationships system updated and refined. Enhanced KEX-BOY functionality: integrated Map, Inventory, and Task Log for better player experience. Several render and code fixes to enhance performance and polish. v0.2.5 150 new images 9 NSFW animations 850+ new lines of code Add F.O.C.U.S. tech Several render and code fixes v0.2.0 Initial Release

Player reviews

Player rating 2.0 / 5 · 7 ratings
Written reviews 7 · avg 2.6★
Positive (4–5★) 14%
Latest review 2025-11-16

What players say

Most reviews are low, praising atmosphere but criticizing weak sex scenes and clunky play.

5★ 0
4★ 1
3★ 2
2★ 4
1★ 0

Players like

  • Dystopian post-apocalyptic atmosphere and worldbuilding
  • Story concept and writing are praised
  • Strong visuals and graphics

Common complaints

  • Sex scenes are mechanical, basic, or lack text
  • Slow pacing and forced waiting
  • Awkward menus and navigation

Best for players who like post-apocalyptic atmosphere and story concepts.

Summarised from 7 written player reviews.

SomeDudeInABasement 2025-11-16 ★★★★★
I am all for some post apocalyptic AVN. This one has a generally good story concept but poor execution all around. Most if not all images have this stupid vignette effect. Really annoying. Its baked in. Can't be turned off…
DougDimmadope 2025-11-11 ★★★★★
PROS I like the Fallout vibe. Tone and stylistically, its very dystopian. That's what I want from a post-apocalyptic game. Relatively unique dungeon crawler gameplay. Unfortunately, there is not much to explore so far. Most of the 'squares' you use…
Belphegor666 2025-11-06 ★★★★★
Played 0.3.2 – Sandbox game with a male mc. In this postapocalyptic world the mc lives on a skyship flying over the poisonous clouds. He joins a group of explorers who scavenge the world below for material. As is classic…

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