Size Shenanigans
by Size Shenanigans
2D Game
2DCG
AI CG
Big Ass
Big Tits
Female Domination
Male Protagonist
Monster Girl
Multiple Endings
RPG
Sandbox
Vore
Voyeurism
In the game you play as Michael, a man who after recently being made redundant was given an invite to come work for another company testing their products. Unbeknownst to Michael the product he is testing is a shrinking devices that leaves him at 1/100th of his normal size. Michael will have to explore the world at his new size, and continue with the experiments to have his size restored. However it appears that there are other parties involved that have caused issues with the experiments.
Screenshots
v0.3.1d
Updated Title
- Added Halloween event
- Corrected bug where you could not access the event whilst shrunk
- Added code to help complete Halloween event encase of bugs
- Added code to ensure repeats do not have issues
- Added option to player computer to help fix unexpected bugs.
- Corrected an issue that could cause the first event to become the second event
- Added correction for Halloween 2024 event
v0.3.0d
- Updated to a new checkpoint
- Bug fixes with Lelith
- Only select events will move with events are running
- Started sound update
- Added to Kheraes home event
- Added optional events
- Expanded Main office
- Bug fixes
- Corrected softlock with Kheraes
- Corrected event issues with Fertida, and Ryoko
- improvements to Ryoko
v0.2.4b
- bug fixes with event store
- Kheraes feet event fixed
- bugfix with flame puzzle
- bug fixes with event store
- bug fixes with time of day
- Minor bug fixes
- New skills
- Some text has been updated for bust system
- improvements to existing events
- Added Easter 2025 event
- Added additional events
- Added optional events
- Added part 1 of Kheraes home event
- Updated credits
v0.2.3 Public
This update is primarily focused on the Xmas update, and the addition of the bust images for text.
The Xmas event can be enabled by use of your computer in your apartment complex.
v0.2.2 Patreon
Initial F95 release
gameplay is extremely tedious, quest hooks dont contain enough information to actually solve the quests and if you skip or miss their dialogue, youre fucked. The map is too large - its basically a walking simulator. storyline, idea and pictures are not bad though!
I mean what kind of intro is that? This is pure mockery honestly and nothing else. Find that girl but don't find that girl actually find that other girl so she can hand you an item that isn't the item you need but you can get the item from that other girl. What?! Dev should lay down the bath salts and just cut the entire intro. So dumb. It gets even worse, so I'm a swordsman now... but actually I'm not lmao. Now get myself pure water? Mmmkay let me quickly go to the shop... PSYKE you need 5 monster coins to get one pure water so go farm slimes on a snails pace. I hit those slimes for miniscule damage while they can stun and have the name Stun Slime. Wut. This dev must hate its players there cannot be another explanation for this trash. Or ask the Nun in the church to make you an acolyte.
TLDR: gameplay is bad, scenes are good and niche. You run around doing super long fetch quests for about an hour in the introduction section of the game. Trying to figure out who you're supposed to talk to/do is extra difficult because all the characters have complicated names and are in buildings on opposite sides of the map (it's way too big for no reason). I honestly think this whole section (it has no h-scene too) could be remove and it would improve the game by a lot. After the introduction you get shrunk and run around fighting enemies and getting in all sorts of shenanigans with the giant ladies. The scenes are fun and the level of complexity makes unlocking them feel rewarding but I still think some sections would benefit from being simplified AND that in-game guide system needs to be added for at least the main quest.
Honestly Solid. Not typically a fan of AI art, but its a hell of a lot better than most other games, and I do appreciate a bit more attention on the genre. Plus a lot of the scenes were really well composed and used angles I have yet to see in many other games. The overall introduction however, sucked balls. I spent about an hour wandering around figuring out why they wouldn't accept the contract, turns out there's a whole quest line and you have to become a "full member" first. The instructions are overall pretty balls, just "go to this person" or an ambiguous" do this for me, with no instructions on what actually to do. Regardless, looking forward to more of this, also hoping the AI art is temporary since it can stick out at times.
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