SlaveMR

by SlaveMR

Uncensored Windows Android Browser
Versionv2.0
EngineUnity
Released2026-02-05
Updated2026-04-09
LanguageEnglish

SlaveMR isn't just another BDSM VR game. It is one of the world's first erotic simulations to fully support Mixed Reality (Passthrough) technology for Meta Quest or windows. Don't just enter a virtual world—bring the model directly into your own bedroom, living room, or dungeon. Also it features lifelike Facial Animations, next-Gen Physics, High-Fidelity Visuals and gives you total control about the scene. Spoiler: Trailer

v2.0 have completely transformed the project based on your feedback. We are moving away from a linear story to a Pure Physics Sandbox Simulation . You are the director. You set the scene. NEW: The Most Flexible Restraint System in computer games? I wanted to create the most realistic and versatile bondage simulation possible. 5 Body Cuffs: Wrists, Ankles, Neck. 8 Frame Anchors: The frame has anchor points in every corner and the center of every side. Total Freedom: You can connect any cuff to any anchor point. Adjustable Chain Length: This is the game changer. You can adjust the length of every single chain individually and smoothly. The Result: From strict suspension to loose confinement on the floor – with over 30,000 possible setup combinations, you have total control over her position. NEW: Wardrobe & Color Customization 14 Sexy Items: Dress her up (or down). RGB Color Picker: I didn't just add clothes. I added a full color slider . You can change the color of every clothing piece smoothly to match your personal taste. Latex Red? Deep Black? Innocent White? It's your choice. Body Sliders: Customize her physical proportions to your liking. Blindfold: Added a usable blindfold to the table. Important Changes: Intro Removed: To focus on the sandbox experience, the intro sequence is gone. You spawn directly in the dungeon or your sleeping room in mixed reality mode. Visual Upgrade: The character model has been replaced with a higher fidelity version. v1.1 New Platform: Windows Desktop Mode (Non-VR) supported. Player Body: Added full IK Avatar with physics-enabled penis (interactive). Mirror: Added a large mirror to watch the action from the front. Visuals: Added "Arousal Bar" to track progress to orgasm. View Toggle in VR nerd mode: Cycle through 3 modes (Right Stick): Mixed Reality: Minimalist (Slave + Table). MR Alter Ego: Virtual Body + Mirror + Floor. VR Mode: Full dark cellar environment. Improved physics and animations. v1.0 Relase
SlaveMR 2026-03-30
Most flexible bondage simulation sandbox BDSM game, for VR, MR, Desktop and mobile. Changable clothes, adujst her proportions, optimised for Quest 3 Passthrough, free Demo available. Have the slave right inside your sleepingroom.
Cinop 2026-02-20
There isn't much content here, this "game" has basically 3 features. You can turn clothes on and off You can change the orientation of the girl by moving the chains A bonus minigame is to try to do this without the model twitching out And you can click to hear a slapping sound without any reaction than a unnatural twitch in the 3d model. You can pay to get access to a few toys and clothes. This is still in early in development, but right now there isn't much you can do.
gdrocker 2026-02-10
Version under review: 2.0 I can see the potential in this beyond just a soft-body simulator, but potential alone does not warrant a good review. This "game" is so sparsely populated that most people will be burnt out within minutes... I am not most people in this regard. Spoiler: The Things I Liked The adaptability of the chains binding the girl to the stand allows for either slack bondage to hold her aloft, or to really tighten the chains and put a strain on her limbs ( and the physics engine ). It has a decently robust wardrobe already, with varieties of tops, bottoms, and even shoes and gloves. ( Hint: to strip her of everything quickly, select the top clothing option, and quickly wear and remove the bodysuit . ) The character models are quite detailed, but the game itself doesn't leave much of a footprint on your system; at no point was my nearly five-year-old laptop struggling to play this, though there was the odd graphical oddity. Spoiler: The Things I Hated It is far, far, far too easy for the girl to spaz out because of her body's rigidity, and when she does, it's almost impossible to click her cuffs and detach them—consider a one-button pose / scenario reset to keep that from happening repeatedly. The avatar's hand, permanently outstretched, seems like more of a burden than a boon; too often do I find myself colliding with things I didn't mean to, and often when the cuffs are clustered together, it's hard to click exactly what I want to. I personally understand why you put the most interesting feature(s) behind a $6 paywall, but for most people, the bare minimum is barely enough to drive engagement. ( Take "Trackmania 2020" by Ubisoft Nadeo: unless you pay $20, you get five weekly tracks, and 10/25 seasonal tracks with no other bells or whistles—practically nothing. ) You can also bypass the lock and play with some of the toys, but I'm not telling you how. Spoiler: The Things It Needs More anchor points for the girl's limbs—not to the frame, per se, but it would be nice if we could potentially anchor her cuffs to other cuffs on her body, like linking her wrists together behind her back for example. You could add bicep and thigh cuffs for more robust bondage and posing in the frame, too. The character, while rigid in the torso, also has really flexible limbs, but often times her limbs will just phase through one another ( typically an arm through a leg ) when given the chance. Better collision on her extremities would be neat, if possible, and maybe the ability to rotate the girl's limbs to a minor degree to aid with more advanced posing? To that end, more toys are definitely a necessity for future versions. You could have spreader bars / yokes / armbinders as optional toys and apparel as a free example, each with their own linkages to the cuffs and/or frame, and possibly the ability for her to stand under her own power ( instead of just falling like a feather toward the ground; you have so much empty space—utilize it! ). Finally, you need way better menu management in this game, man. You've got four barren walls that you could put the clothing management or breast slider onto without my avatar's hand randomly colliding with the buttons on the frame. An actual pause menu would be amazing, too... particularly one with sound adjustment, because I have been listening to this bitch scream in my headset the entire time I've been typing this review, and holy fuck , I wish I could do more than just slap her right now. ( Gags are supposed to make people less noisy, not more . ) Maybe once the toy selection becomes more fleshed out, move the table a bit farther away from the action—closer to one of the walls, or behind the mirror, or anywhere except right next to where you work —would be much appreciated. Oh, and maybe lower the dude's arm, and have him raise it only if and when you press a mouse button to slap and/or grab the girl. But maybe that's just a personal gripe. Again, I see potential, but this right now... this is really nothing. People aren't going to want to engage with something that has such limited functionality. For most folks that aren't particularly engaged with the bondage scene, this is a five-minute fidget toy before uninstalling. You're probably several versions away from anything they would potentially like or want to experiment with. So that one star up there? That's not a blanket judgment of the idea as a whole, that's an assessment of the here and now. I want to come back to this in a few updates, and I want reasons to up that to three, four, maybe even five stars in the future. Don't do it for me, do it for you .
venetodisc 2026-02-08
This game is pretty much rubbish. You can do almost nothing except slap with an outstretched hand. There are a few buttons that you can't press or that somehow change their appearance, and if you want to use a few toys, you have to pay for them.
Vadginator 2026-01-20
Quest 3 Virtual Desktop Windows 11 LTSC Bonus star for having the content I like, but overall this is... it needs some work. https://freeimage.host/i/frqEB29 The hand tracking isn't working right. The hands are twisted like I'm holding the Q3 controllers upside down (see screenshot). The toys are locked behind a code, so I couldn't test those. The physics, the models, the controls, are all not good. There's no menu, so there's no way to set a seated/standing position. There's a "Calibrate" button in the beginning (which can never be seen again unless restarting the game) which also doesn't seem to work right - I used it while seated and again while standing and ended up in the same position. So, trying to bend down to reach the female model's nethers is a challenge. The only functions of the controller buttons seem to be "thrust", "thrust a little faster", and "grab". I tried to position myself accordingly for the first two (in front and behind) but my male body just humped the air while she gave me a funny look. You can grab the girl's hair and pull it, which was a nice touch. Her tits are also grabbable, but they don't deform the way normal tits would when grabbed and there's no pre-positioned hand model that gets placed on the tit to make it look more realistic, such as pinching nipples in Anthro Heat . It just looks like a grabby hand using telekinesis to pull her body around. Slapping the girl seems to work, and she cries out, closes her eyes, and gives a pained expression. I think I saw some redness forming just under the seam that connects her back to her neck, also. That's sorta a plus. I laughed at the dialogue in the beginning. I don't think it was intended to be funny, but it was so dry and soulless I couldn't help myself. I'd recommend people try the game just to hear it. Also, you might want to avoid looking at your feet unless you want to see the inside of your head. There's a meter on the inside of the right beam that she's tied to that goes up and down. I'm not sure what this does as I couldn't get it filled, but I'm guessing since it's colored red and fills when she's slapped, it's either an orgasm meter or a "safe word" meter. Of all the VR "grab" games, this is easily the worst I've played, but I'm following it anyway out of curiosity how it develops. The "version 1.0" has me concerned. It's far less of a completed version and barely an Alpha - more of a pre-Alpha - at least for now.

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