The Monster I Mean to Be

by ShadowEnby

Uncensored Windows Linux Mac
Versionv0.1.4
EngineHTML
Released2026-09-25
Updated2026-10-02
LanguageEnglish

About The Monster I Mean to Be

The Monster I Mean to Be is a fantasy adventure game made by ShadowEnby, built in HTML. You play a slime-shaped protagonist who wakes in a forest world with no memories, using transformation powers to meet monsters, humans, and demons while trying to recover their past and learn who they are. Its art uses 2D CG and AI CG, with themes of fantasy, furry, and monster girl.

The current build is v0.1.4, released September 25, 2026, and development is ongoing. It runs on Windows, Linux, and Mac in English, with no censorship. The update resized most images, making the game 95 MB smaller and helping online loads, while leveling now uses EXP gained by defeating enemies instead of Essence. A Patreon-exclusive cheat code gives 696969 EXP. You can also offer Essence as tributes to Gressil to restore their power, open locked rooms in the Castle Cave, and trigger different lewd scenes based on the tribute amount and your current form.

Developer's description

You wake up in a new world with no memories of who you are or where you came from, now as a slime you will have to use your powers of transformation to travel this forest world and interact with monsters, humans and demons as you try to find a way to recover your memories and find out who you really are.​

Download The Monster I Mean to Be v0.1.4

Changelog

v0.1.4 -Resized most of the images in the game's folder, this doesn't impact the image quality in-game but it does make the game 95mb smaller, if you play online the images should also load a lot faster now. -Changed the Leveling Up in the game, you now gain EXP by defeating enemies and can use it to level up instead of Essence. -Added a new Patreon-exclusive cheat code that gives you 696969 EXP. -You can now offer Essence as tributes to Gressil to help them regain their power, doing so will allow you to open previously locked rooms in the Castle Cave. Offering tributes will also lead to different lewd scenes with Gressil depending on the amount offered at once (Only one tribute option available for now, the scene changes depending on your current form and body parts, with multiple variations to the text. Images for the scene are still a work in progress). -Added the first unlockable room in the Castle Cave: The Bath House! After unlocking this room by offering enough tributes to Gressil, you'll be able to take nice hot showers and steamy baths that can help you relax and give you some stat bonus! (Every race and gender has multiple image variations for both shower and bath sequences, with the Human Female form having the most of all with futa and dark skin variations, while the Goblin Male form has the least amount of variations since I wasn't able to find many suitable images online). -Rewrote part of the "Help" sections to reflect changes made to the in-game systems + Added new help sections regarding the new systems. -Changed Cobalt's text color to a lighter tone, it should be easier to read it now. (Thanks to outlinedlizzard on F95 for the feedback!) -Added an Discord invite button to the game's sidebar. Come join us! -Fixed a bug where changing your body with the Pocket Mirror would sometimes teleport you to the main Mirror in the Castle Cave. -Fixed a bug where going from one menu passage to another (like from "Help" to "Journal" or from the "Pocket Mirror" to "Equipment") would softlock you from going back to the main game using the "return" button, since it would just go back between the two menus indefinitely. (Thanks to Carnan1999 and kiev98 on F95 for the feedback!) v0.1.3 -Added new lewd interactions in the Tavern for both Waiter and Waitress jobs, now after accepting the customer's first lewd request they might ask for something more. You can accept this new request at lewdity level 15, with an aditional option at level 20. -Added a "Help" button to the sidebar menu, you can use it to read explanations on game mechanics and tips for story progression and available activities. -Added dark skinned variants to all human form mirror images, they'll automatically replace the default body pictures if you choose a dark skinned character picture in the mirror. -Added an autosave feature, the game now saves automatically every time you go to sleep. -Took the "X-Change Potion" out of the Alchemist's shop, this feature is not in the game yet so there's no real point for it to be purchasable. -Fixed a bug where trying to forge the Noble Sword would consume your materials and money but not give you the sword (Thanks to Garbo_the_Bonza on Itch.io for the feedback!). -Fixed a few text and formatting errors in the equipment screen. -Fixed the "Small Boobs" mirror image for the Humanoid Slime form not showing up (Thanks to Alwiane on Itch.Io for the feedback!). -Fixed a few typos. v0.1.2 -Revamped the transformation system, now aside from changing into different forms you can also see and change the size of your body parts (Chest/Ass/Genitals). Each form has it's own saved sizes so you can have multiple body types between forms. *For now changing your body sizes is purely cosmetic, future updates will expand upon this mechanic to add new minigames and possible interactions that change depending on the state of your body. -Added a new item to the General Shop: Pocket Mirror. With this item you unlock the ability to transform at will mostly anywhere. -Added some clarifications about certain elements in the game. -Added the relationship level to romanceable characters' Journal entries. -Removed the "typewriter effect" at the start of the game. -Fixed a bug where as a human if you tried using the quick-change option to visit Cobalt you were teleported to the Goblin Village instead (Thanks to duskdawnuwu on Itch.io for the feedback!) -Set up a few hidden variables to prepare for future updates. PS.: It's reccomended to start a new save for this update, the new transformation system will most definitely break older saves. I'm currently learning how to make older saves compatible with new updates so hopefully this is the last time this happens. v0.1.1 Some quality of life fixes based on player feedback. -The starting character creation now goes faster and the typing effect can be skipped by clicking the game. Thanks to Bob69(F95) for the feedback!. -Now your unlocked transformations stay unlocked even after changing forms (Be careful, being defeated in combat will make you forget your current transformation and you'll have to use Essence to relearn it). Thanks to Hafiel(F95) for the feedback! -Added a quick-change option when you try to enter form specific areas, like the Human Town and the Goblin Village. -Fixed some text errors. Thanks to master4desaster(F95) for the feedback! v0.1 Initial Release

Player reviews

Player rating 4.0 / 5 · 1 ratings
Written reviews 1 · avg 4.0★
Positive (4–5★) 100%
Latest review 2026-06-21
outlinedlizzard 2026-06-21 ★★★★★
It is a nice demo with good looking art. Definitely looking forwards to more updates. Ii just have a small issue with Cobalt's text colour. It could be a brighter blue so you can read it easier on the background…

Similar games